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Sprint 6

Gold Master

Our sixth sprint saw us entering gold master, giving us around 2 weeks to finish our final sprint and releasing our game on Steam.

Programming

For this final sprint, the programming team worked on finalizing any bugs and implementing any final features. The save game system was crucial in this sprint as progressing past level 3 requires a proper save game. Other features included UI bug fixes, fixing textures for character models, and implementing sound effects.

Environmental Design

The environmental design team worked to finalize all post-processing of lighting and fog. The main focus was to darken all levels and make it crucial to use a flashlight while limiting the distance that the player can see.

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Audio Design

The audio design team worked on creating level consistency within the dialogue and music along with recording final dialogue for the ending.

Student Run Studio at Elon University

Note: This is project is purely for educational purposes. This company was formed by students at Elon University for GAM4100 headed by Dr. Pratheep Paranthaman 

©2025 by Sanatorium Labs

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