Sprint 5
Beta
Our fifth sprint saw us entering beta, giving us around 2 weeks to enter the second to last sprint in this process. This sprint had a focus on creating a finalized game from beginning to end.
Programming
For this sprint, our programming team had the primary goal of fixing the skinwalker AI and all of its bugs as well as finalizing the UI and implementing audio and sound effects.
Narrative
The narrative change this sprint had the team writing dialogue for all levels due to a shift in explaining the story throughout the playthrough. Few lines of dialogue were written to be spoken over intercoms to flesh out characters and guide the player.
Environmental Design
The environmental design team worked to finalize all levels and implement post processing through VFX, lighting, and fog. Minor glitches were also fixed on levels in relation to flickering materials.

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Audio Design
Our audio design team worked on recording dialogue for the intercoms in this sprint in addition to adding sound effects.
Level 1 dialogue